Decided to use some early, unused Purelake sketches to get with the times and practice a more 3d-heavy workflow. A bit comfort zone-ish, but I figured that was okay since I was focusing on the tools and execution.
After much experimentation, I've settled on using 3DCoat for assets, Blender for planning the shot and composition, Octane for the render, and Photoshop for everything else.